A number of Path of Exile 2's promised balance changes have gone live, after a recent update that has been incredibly unpopular with fans. The update saw PoE2's recent reviews on Steam dip into the dreaded "mostly negative" category, and the devs have been quick to address issues raised by fans. You can see the latest batch of patch notes below.
First and foremost in the latest patch, which is live now, are a number of nerfs to speedy monsters to prevent players from feeling overwhelmed. The changes have been applied individually based on monster behaviors--some monsters have had annoying abilities removed, some will now only walk instead of running until the player moves a certain distance away from them, while in some cases the number of monsters in an area has been decreased.
The devs note that not all the intended changes have made it into this patch but promise they will be coming with future updates. These include an issue causing inconsistent monster spawn density between different rooms, and further changes to monster behavior that will require new animations.
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