Metroid fans have been waiting a long time for Metroid Prime 4. The game was announced at E3 2017 before being delayed and rebooted and delayed again, but even at the time of that reveal, it had been a decade since Metroid Prime 3: Corruption released. At one time it seemed like a game doomed by its own sky-high expectations. With the Switch 2 on the horizon, Beyond is finally real, and playable, and great. It's too early to say if it can rise above almost two decades of anticipation, but having now played it, I don't think it will be a victim of them.
Metroid Prime 4: Beyond is now part of the cross-generational push, representing both a swan song for the original Switch and a launch-window game for Switch 2. I only played the Switch 2 version, so I can't speak to differences in performance between the platforms--but it already appears to make for a very nice Switch 2 showpiece.
To start, Metroid Prime 4: Beyond looks gorgeous, managing to be reverent of the Prime art style while also updating and modernizing it to a new platform. Yes, Samus' face reflects in her visor when you fire a shot close to a wall, but this time she squints slightly in the direction of the light. Retro Studios is clearly exercising great care for stewarding this franchise, even down to the little touches.
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