Metroid Prime 4: Beyond will be released across both the Nintendo Switch and the upcoming Switch 2, with the Switch 2 edition sporting enhanced visuals. There is one other reason the Switch 2 version might be the best way to play, and it has to do with the control options. Switch 2 features mouse controls for certain games, and the functionality in Metroid Prime 4 is especially notable for how seamless it is.
As noted in our Metroid Prime 4 hands-on impressions, the game features traditional dual-stick controls, gyro pointer controls similar to the Metroid Prime Trilogy on Wii, and mouse controls. What's most impressive about this array of options, though, is that you don't need to select them from a menu to swap between them. Instead, the game swaps between them contextually based on what you're doing. This is most impressive for the mouse controls, which simply turn on the moment you put your Joy-Con down sideways on a surface, transitioning it to mouse mode.
In the demo, this proved especially useful when facing off against a boss. While I could use mouse controls throughout, I had made my way through most of the demo using dual-stick controls like a traditional shooter. I found I wasn't quite getting the precision I wanted to hit the boss' weak points, though, so I swapped to mouse controls and found it much easier. The lack of friction is the standout, because I never had to enter a menu or even hit a button to swap. It just worked.
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