This week's Triple- Initiative covered a wide range of genres, but for anyone looking for a retro-inspired platformer, then Duskfade was likely the star of the show for them. Currently in development at Weird Beluga Studio, Duskfade is set in a world that has become enshrouded in an eternal night. As Zirian, a young workshop apprentice, players will set out to restore time itself in this "clockpunk" world, which the studio describes as a love letter to action-platformer classics of the past.
Weird Beluga says that the game is designed to be a heartfelt tribute to the golden age of 3D action-platformers, while also providing players with a deeply emotional story. "Our game takes inspiration from Jak and Daxter and Ratchet and Clank, with movement that has been designed to feel agile and fast," lead programmer Tomás Manzano Sobrido explained on the PS Blog. "Flow is a core focus, and we want players to feel like Zirian is gliding through the world, chaining actions seamlessly and covering large distances without losing momentum."
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