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‘We don’t go to Ravenholm’: the story behind Half-Life 2’s most iconic level
On the 20th anniversary of the seminal game, we look back at the extraordinary moment where sci-fi dystopia turned into tense and terrifying body horror. At the start of Valve’s Half-Life 2, the ...World - The Guardian - Yesterday -
‘There are days when the school closes because children don’t have water to drink’ – This is climate breakdown
Until the 1960s it rained a lot. We ate wild game, fish, there were plenty of rivers, but since then they’ve been drying up. This is José’s story. Location São João das Missões, Brazil. ...World - The Guardian - Yesterday